Course Description

In this course, you'll build upon the basic principles of good design, showing you how to master the designer's palette to communicate with optimum efficiency. You'll learn guidelines for contrast, color, size, gradient, shadow, text, background, borders, and animation in user interfaces and presentations. This is the second installment in the series, The Science of Great Design. It builds upon, but does not require, what you may have already learned from The Science of Great UI.

Mark Miller

Mark Miller is a 5-year C# MVP Alumnus with strong expertise in decoupled design, plug-in architectures, and great user interfaces. Mark is Chief Architect of the IDE Tools division at Developer Express, and is the visionary force behind CodeRush. Mark is a top-ranked speaker at conferences around the world and has been writing software for over three decades.

Course curriculum

  • 1

    Intro + Value Prop + Guidelines Review

  • 2

    Pro Designer Palette

    • Contrast

    • Color

    • Gradient

    • Size

    • Motion/Animation

    • Shadow

    • Depth

  • 3

    Proximity

    • Chapter 3

  • 4

    Borders & Spacing

    • Chapter 4

  • 5

    Controls & Interaction

    • Chapter 5

  • 6

    Text

    • Chapter 6

  • 7

    Information Dimension

    • Chapter 7

  • 8

    Graphic Language

    • Chapter 8

  • 9

    Can we fix this?

    • Chapter 9

  • 10

    Wrapping Up

    • Chapter 10